![]() ![]() We like to think of the DualSense wireless controller as an additional way to tell the story. At the moment of impact, your DualSense controller’s vibration will surely get your heart racing. Lastly, we want players to jump in the tense moments during Dream Eater sequences, such as when they’re attacked. When you are preparing to dive into a subject’s mind, the DualSense wireless controller feeds you long anticipatory pulses as the cable draws near, followed by a sharp vibration at the moment of entry. When you run, you’ll feel the weight of your character as every footfall is registered through the haptic feedback.ĭream Eater sequences, in which you hack into a suspect’s mind to piece together clues or look for information, are a mainstay of the Observer experience. Equally when you unfold cables or hacking devices, you’ll feel the resistance and vibrations through the controller as if you were manipulating these in real life. It feels like you’ve interacted with that object in the game world. Similarly, the DualSense wireless controller will simulate opening a door or moving a heavy object such as a bookshelf. ![]() Try and open a locked door and you’ll feel the resistance through the controller. The DualSense wireless controller allowed us to create realistic sensations thanks to its haptic feedback. Pressing a button and getting a “Can’t move this” or “Locked” message when interacting with immovable objects in a game isn’t fun. Thanks to DualSense, the player will feel the weight of items in the game, sense the presence of scanned evidence-all features that are only possible with the DualSense wireless controller. The controller becomes an extension of the player’s senses. ![]() With Observer: System Redux, we’ve envisioned the DualSense haptic feedback as a way to better bridge the gap between the experiences players see and hear in the game by providing sensations they can feel in the real world. Ray tracing and 4k visuals have let us create even more realistic environments, while the extra power of the console means better animations, more detailed faces, and smoother movement, all contributing to the overall immersion.Īn especially cool feature to design around is the DualSense wireless controller. The PlayStation 5’s new tech has helped us more fully realize the world of Observer in Observer: System Redux. Now, the DualSense wireless controller and the newly unleashed visual capabilities of PlayStation 5 give us the opportunity to further immerse our players in this world.Īt the studio, our mantra is “Immersion is king”- our goal is for players to truly believe they are the character in the horror story they are playing. To achieve this, we weave audio and visual cues throughout our narrative and use lighting tricks to direct the eye. Horror games are all about crafting a sense of feeling. Along the way, you’ll solve cases by hacking into minds to experience visceral psychedelic scenarios and discover more about the dystopian future this story is set in. Observer: System Redux, which will be available on PS5 at launch day, is a dark cyberpunk thriller that tells a deeply personal story about a mind-hacking detective in search of his missing son. ![]() We’ve been building games in the genre for a while with hit titles like Layers of Fear, Observer, and Blair Witch under our belts. Observer: System Redux also contains three new missions created specifically for this definitive version of the game.Īt Bloober Team, we’re horror experts who believe a compelling story is as important as jump scares. We’re taking full advantage of everything the PlayStation 5 console has to offer, including new features built into the DualSense wireless controller. We’ve taken all the content from the original Observer, and upgraded it with next-gen features like 4K resolution, upgraded textures, new animations, models, and effects, all transformed with ray-tracing and HDR lighting. PlayStation 5 has opened new doors for us to retell this story, allowing opportunities to add new content and features that were previously unattainable. Everyone here at Bloober Team is thrilled to bring you our next-gen horror game, Observer: System Redux. ![]()
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